Tournament logic

Rules & payout notes

This page explains how the app calculates handicaps, net scores, skins, leaderboard standings, and payouts. The goal is to keep the tournament easy to follow for everyone.

1

The basics

The Conroy Golf Tournament has three rounds. Pohlcat is a two-man shamble. Bucks Run is a two-man scramble. The Emerald is individual stroke play.

Each round has placement money for 1st, 2nd, and 3rd place. Each round also has a skins pot.

The app uses net scoring for the leaderboard, skins, and payouts. Net score means handicap strokes have already been subtracted.

2

Player handicaps

Each player has six previous scores entered by the admin.

For each score, the app subtracts 72. Example: if a player shot 84, that score counts as 12 over 72.

The app takes the two lowest numbers from those six scores, averages them, and multiplies the result by 0.96.

That number is rounded to a whole number for tournament use.

3

Today Hdcp

Today Hdcp is the number of strokes a player gets for this tournament.

The lowest player handicap in the field becomes 0. Everyone else is compared to that lowest player.

Example: if the lowest handicap is 9, that player gets Today Hdcp 0. A player with handicap 12 gets Today Hdcp 3.

4

Team handicaps

For team rounds, the app first adds the two players’ Today Hdcp numbers together, then divides by 2.

Example: Scott has Today Hdcp 4 and Tom has Today Hdcp 0. Their team handicap is 4 divided by 2, which is 2.

The team with the lowest team handicap becomes 0 for that round. Every other team is compared to that lowest team.

Example: if the lowest team handicap is 2, that team gets 0. A team with a team handicap of 6 gets 4 strokes.

5

How net scores work

Handicap strokes are placed on the hardest holes first.

Each course has hole handicap ratings from 1 to 18. A rating of 1 is the hardest hole. A rating of 18 is the easiest hole.

If a player or team gets 5 strokes, they get one stroke taken off on the 5 hardest holes, which are handicap holes 1 through 5.

Example: if a player makes 5 on a hole where they get a stroke, their net score is 4. If they do not get a stroke on that hole, their net score stays 5.

6

Leaderboard ranking

The leaderboard ranks players or teams by net score.

Lower net score is better.

If two players or teams have the same net score, the lower gross score wins the tiebreaker.

Example: one player shoots 84 net 80, and another shoots 82 net 80. The player who shot 82 ranks higher because the gross score is lower.

Thru shows how many holes have been entered for that player or team.

7

Skins

Skins are based on net score for each hole.

For each hole, the app looks for the one lowest net score.

If exactly one player or team has the lowest net score, that player or team wins the skin for that hole.

If two or more players or teams tie for the lowest net score, that hole is a push. No skin is awarded for that hole.

Skins do not carry over from one hole to the next.

8

Skins money

The skins pot is split across the skins that were actually won.

The app rounds skin payouts to clean amounts, usually to the nearest $5, so payouts are easy to handle.

If the split is not perfectly even, the extra balance goes to the first awarded skin so the full pot is still paid out.

Example: if a $150 pot has 7 won skins, the app may pay $20 per skin and put the leftover $10 on the first won skin.

9

If every skin pushes

Sometimes every hole can tie or push, meaning no skins are won for the round.

If that happens, the skins pot is added to the placement payouts instead of being left unpaid.

The split is weighted: 50% goes to 1st place, 30% goes to 2nd place, and 20% goes to 3rd place.

Those amounts are also rounded into clean payout numbers where possible.

10

Placement payouts

Each round pays 1st, 2nd, and 3rd place based on the net leaderboard.

If there is a tie after all tiebreakers, tied players or teams split the combined payout spots.

Example: if two teams tie for 1st, they split the 1st-place and 2nd-place money. The next team is treated as 3rd.

Payouts are rounded to clean numbers where possible so they are easier to pay out.

11

Score entry and accountability

Anyone can view the tournament pages, but entering scores requires the shared scoring PIN.

The person entering scores must also enter their name.

Every saved score change is written to the score log. The log records who made the change, the hole, the old score, the new score, and the time.

Admins can review the score log if there is a question about a score change.

12

Admin score tools

Admins have extra tools for testing and cleanup.

Admins can clear scores for the whole tournament, one round, or one player/team entry.

Admins can also generate random scores for testing. Those test scores should only be used before the real event starts.